And The Battle Begins (1/28/99)
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Listen... Did you hear that? That was the sound of the other shoe dropping. Ever since Connectix unveiled its remarkable "Virtual Game Station" Playstation emulator at the Macworld Expo a few weeks ago, Sony has made no attempt to mask its displeasure. After all, VGS was reportedly developed entirely without Sony's knowledge or involvement, there's no licensing agreement in place, and the emulator sells for less than half the price of a real Playstation console, so why wouldn't the nice folks at Sony be a little cheesed off at somebody cutting into their action? (Oh, sure, maybe Sony loses money on every Playstation they sell, and every unit of VGS that goes out there makes them money on games, but it's the principle of the thing, darnit.) Anyway, the upshot is that as of Wednesday, we've got yet another lawsuit to follow-- according to MacCentral, Sony has gone ahead and sued Connectix for violation of their copyrights and trade secrets.

No surprise there, though we strongly suspect that Sony doesn't have much of a chance of winning. Connectix claims that they created their emulator entirely through "clean room" reverse-engineering, so that it uses absolutely none of Sony's intellectual property. In addition, Sony alleges that VGS "circumvents" copy protection and regional lock-out technology built into every Playstation that prevents users from playing pirated games or ones restricted to a foreign market; however, Connectix made it clear when the product first surfaced that VGS does include those protections. (Some enterprising hackers have since figured out how to get around that protection in VGS, but by the same token, people have been bypassing the same technology in real Playstations for years.) Lastly, according to Sony's statement, they take issue with VGS' "inferior performance." Well, heck if you can sue someone just for releasing a product that you don't think is good enough, get out of our way-- we've got some Microsoft lawsuits to file.

Connectix's response to all this seems to indicate a profound sense of confidence, as they've just announced that they're shipping VGS 1.1, featuring better compatibility-- and improved protection against piracy. Let's see if they can get it out the door and onto store shelves before Sony can get an injunction halting the product. Actually, this may all work out for the best; if Sony's just angling for a licensing deal and one gets hammered out, then it's definitely possible that Sony would work with Connectix to improve the product in future versions. Imagine if VGS 2.0 features 100% Playstation compatibility and a 40% speed boost. Providing that the price of the product doesn't rise much beyond the current $49, Connectix's latest killer app might get even more vicious.

 
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The above scene was taken from the 1/28/99 episode:

January 28, 1999: Sony finally sues emulation wizards Connectix for their nifty new Virtual Game Station product. Meanwhile, for those of you still trying to unravel the mysteries of Apple's Super Bowl advertising plans, a TBWA/Chiat/Day exec tells all, and the Apple board of directors may never be the same again, thanks to a new annual re-election requirement...

Other scenes from that episode:

  • 1302: Just Pre-Game Jitters (1/28/99)   Are you one of those people who has been constructing elaborate theories about why Apple bought a Super Bowl ad spot, then tried to sell it off at the last minute, and finally decided to use it to show their year-2000-themed HAL 9000 commercial-- previously designated as an "Internet-only" ad?...

  • 1303: Refreshing Changes (1/28/99)   How many of Apple's problems during the "scary years" were directly attributable to the board of directors? People can argue over whether they were actively detrimental or simply ineffectual, but one thing's for sure: they sure weren't helping matters much...

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