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| | The above scene was taken from the 5/17/00 episode: May 17, 2000: Now that we think about it, why did Phil Schiller break company policy and flatly deny the Apple handheld's existence? Meanwhile, Mac game developers may have an uphill battle to fight now that the role of Game Sprockets has been "de-emphasized" in Mac OS X, and the government shocks us all by filing a rebuttal to Microsoft's remedy proposal...
Other scenes from that episode: 2299: Why The Denial? (5/17/00) Okay, we've had a full day to digest this whole fracas with Phil Schiller publicly denying any development of an Apple handheld computer, and the suspicion centers of our brains are starting to click into gear... 2300: Bye-Bye Sprockets? (5/17/00) Oh, the games people play... or don't play, as the case may be. The latest word from WWDC doesn't sound very pleasant as far as the future of games on the Mac is concerned. According to a ZDNet article, Apple quietly announced that support for Game Sprockets in Mac OS X may not live up to earlier expectations; certain Sprockets will only be partially integrated, and others won't make the cut at all...
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