One War is Over (12/20/97)
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What the?!... Okay, what's up with Microsoft and SGI collaborating on a new 3D API, code-named "Fahrenheit?" We just read about this over at MacCentral, and it just doesn't sound possible. Microsoft's Direct3D vs. SGI's OpenGL has been the ongoing 3D API war for so long, we've grown to take it all for granted. (Apple's Quickdraw 3D, unfortunately, never really seemed to be in the running-- at least not in any cross-platform sense.) A truce just didn't seem to be in the cards.

This is scary. If SGI teams up with Microsoft to combine high-performance graphics applications running on standard Windows NT workstations, Apple stands to lose a good chunk of one of its only remaining niches. However, if Apple gets on the stick and finally implements OpenGL on the Mac (and fosters the development of GL-accelerated 3D video cards on the Mac end), they may be able to hold their ground. We've been hearing rumors of GL support in Rhapsody for the longest time, but Apple still hasn't announced a formal commitment. We wish they'd drop the other shoe and tell us that GL is coming, and fast.

 
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The above scene was taken from the 12/20/97 episode:

December 20, 1997: (Sorry—this was before we started writing intro text for each episode!)

Other scenes from that episode:

  • 286: The 90-Second Rebuttal (12/20/97)   AtAT's learned a bit more about the next episode of "Redmond Justice," thanks to the hardy newshounds at Bloomberg News. Everyone's favorite courtroom drama may take a decidedly anti-Microsoft spin in its next installment, due to air on January 13th...

  • 287: Turning Against Jobs? (12/20/97)   A scant two days before the end of our 90-day Jobs Progress Countdown, Mac OS Rumors mentions the undercurrent of dissatisfaction and impatience growing among Mac users, and especially Apple stockholders...

Or view the entire episode as originally broadcast...

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